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Pico Neo 2 a great headset for develop VR apps in Unity3d

  • robertocolonello
  • Jun 30, 2020
  • 2 min read

The Pico Neo 2 is a standalone VR headset built for business that can be used as stand alone device or connected to a pc through a wired or wireless connection.

It is very comfortable to put on and to take it off, making it perfect for the VR developers.

For a complete review of the device, check this link https://www.roadtovr.com/pico-neo-2-review-overview-cas-chary-present/


Here a short tutorial on how to configure a Pico Neo 2 as VR Headset for Unity Editor.

This is valid only for Windows, not for Mac.


Open Unity Hub


Create a new 3d project in Unity


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Go to Windows -> Package Manager

Select Advanced -> Show preview packages


Install the packages: XR Plugin Management and XR Interaction toolkit, XR Legacy Input Helpers will be taken automatically



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Download the HTC VIVE UniyXR OpenVR library from:


unzip the zip file to a folder


From Package manager press + Add package from disk and select the file package.json in the folder just created



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The SteamVR Unity XR Plugin will be imported into the project


Go to Edit -> Project settings -> XR Plug-in Management and check OpenVR Loader


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Now we are ready to develop with the XR Libraries


Add a Rig (here we used a stationary rig)


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Select the Camera Offset of the rig to move the camera position off the ground.


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and move it 1.7 units in Y



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Add a cube as target to grab


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Create a folder Materials and create a Material to assign to the cube


Change the size and the position of the cube to make it smaller



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Add the component XR Grab Interactable to the cube. In this way the cube can be grabbed in VR

It will add automatically also a Rigidbody to the cube


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Add a 3d Plane object as floor. The cube is affected by gravity, so it would fall down forever. The 3d plane stops the fall.



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Now we can try the scene in VR

Turn on the Pico Neo 2 and connect it to the same wifi as the pc


Lunch on PC the Pico Streaming Assistant, than from the headset click on Streaming Assistant


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The Pico Neo2 headset will connect to the PC


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Now you can run the Application in Unity and see use it in the headset



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and grab the cube using the grab button on a controller



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Conclusions


The Pico Neo 2 and the Pico Neo 2 Eye are a must buy headseat for every VR developer. Are much more comfortable than an Oculus, much easier to put or take off, have a better resolution and no need a wired connection. Using the XR Libraries makes the software portable for every headset, so it is easy to develop with Pico and publish on Steam or for Oculus Quest.

 
 
 

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